Search found 579 matches
- Sat Nov 13, 2010 10:33 am
- Forum: Runes of Magic
- Topic: Error?
- Replies: 14
- Views: 3207
Re: Error?
Does your waypoint file include teleports? If so, it will use more and more memory until it crashes. It's a problem with the game. It has some sort of memory leek. If you can avoid the teleports and instead travel by foot, it should work better. BTW rock, does Death count as a "teleport" ...
- Sat Nov 13, 2010 10:31 am
- Forum: Runes of Magic
- Topic: Finding and looting dead bodies
- Replies: 56
- Views: 15288
Re: Finding and looting dead bodies
This may be a *LONG* shot but what if while engadging multiple mobs, the player would actually define multiple targets! Then he'd define targets 1,2,3,4,etc and when all are dead he'd loot 1,2,3,4,etc in order so that none is missed or looted twice. Aoe really helps in mass farming, so i guess getti...
- Sat Nov 13, 2010 10:26 am
- Forum: Runes of Magic
- Topic: logout on low inventry item
- Replies: 7
- Views: 2527
Re: logout on low inventry item
rock5 wrote: If you have rented bags but only want to count the first 2 bags, it gets more complex. Let me know if that's what you want.
Maybe a loop to check the bagslots 1-60, given that 60+ slots belong to other bags.
- Thu Nov 11, 2010 6:42 pm
- Forum: Runes of Magic
- Topic: Cant get my knight so use punishment
- Replies: 20
- Views: 4866
Re: Cant get my knight so use punishment
Testing knight class but I cant seem to get him to use punishment. Basically I would like him to use 2 holy strikes (I find that 2 is usually enough combined with disarm and punishment to finish a mob of at these levels), 2 disarm and then punishment. Here is the script I use: <skill name="KNI...
- Thu Nov 11, 2010 7:29 am
- Forum: Runes of Magic
- Topic: Question about HP_Rest in charactername.xml
- Replies: 13
- Views: 3347
Re: Question about HP_Rest in charactername.xml
I found the problem. the bot checks for HP at the beginning of combat or when "entering combat". Is there any way to check for HP when looting corpses or *before* moving to the next waypoint? Well you can use a rom-bot function to do it manually but i don't think that is what you want! It...
- Thu Nov 11, 2010 7:27 am
- Forum: Runes of Magic
- Topic: Hardware question
- Replies: 12
- Views: 3874
Re: Hardware question
i am running smoothly 11 client :) 2x of them in the same are leveling and gaing exp 10x egg farmers the only thing that I achieve with the gold is more Stats an an unbelivable nice pimp status.. got all housemaids, an lvl 55 pet for... and my guild members getting free millers cake from me aswell:...
- Wed Nov 10, 2010 2:03 pm
- Forum: Runes of Magic
- Topic: Hardware question
- Replies: 12
- Views: 3874
Re: Hardware question
if you start "commercial botting" you ''ll be fast detected as Goldseller, because Frogster is highly working on destroying the Goldseller-Rings... From me good luck XD Have to agree, actually I think Administrador should put this up in rules: 15. Do not discuss goldselling topics or gold...
- Wed Nov 10, 2010 1:48 pm
- Forum: Runes of Magic
- Topic: Getting off course
- Replies: 7
- Views: 1592
Re: Getting off course
Yes, of course they are deprecated ... and off topic. ;) I'll describe better what happens. First it targets a mob about 150 away and kills it. Then it targets a mob a further 150 away and kills it. Then it targets another mob about 150 away and kills it. By the time there are no more mobs, it has ...
- Tue Nov 09, 2010 10:45 pm
- Forum: Runes of Magic
- Topic: Getting off course
- Replies: 7
- Views: 1592
Re: Getting off course
I have MAX_TARGET_DIST set to 200 but I find my player chasing mobs 400 to 500 away from my path. I thought we fixed this. Didn't we? Hey i've been looking for that option and now i found it! useful also near cliffs! BTW aren't these options deprecated? (below) HARVEST_SCAN_WIDTH = 5, -- steps hori...
- Tue Nov 09, 2010 7:13 pm
- Forum: Runes of Magic
- Topic: May I buy some accounts from here?
- Replies: 4
- Views: 1882
Re: May I buy some accounts from here?
miximixi007 wrote:Unluck,all of my accounts didnt save mailbox information that i can't get back them . who can sent me some account or sell to me.
I can answer you now!
READ THE RULES!!!!!!
13. This is not a site for selling or trading of game accounts, items, etc. Do not use it as such.
- Tue Nov 09, 2010 4:15 pm
- Forum: Runes of Magic
- Topic: Question about HP_Rest in charactername.xml
- Replies: 13
- Views: 3347
Re: Question about HP_Rest in charactername.xml
I'm running in an Instance...20 minute circle, then back to entrance. I use that when I can work from home and peek at the comp every 15-20 minutes. Here is the XML file, for my scout and my knight. I didn't change anything else and ommitted the comments and other classes. Are you sure it keeps on ...
- Tue Nov 09, 2010 3:57 pm
- Forum: Runes of Magic
- Topic: active char
- Replies: 3
- Views: 1229
Re: active char
a simple question, maybe i am blind or i have blackout Is there a function in rombot to read out the active char name. ( i want to trigger the waypoints files by the active char when i use autologin ) it must be something like player.name or so! Liek i've said before:" Hey, admins! Isn't there...
- Tue Nov 09, 2010 10:33 am
- Forum: Runes of Magic
- Topic: Chat Addon
- Replies: 3
- Views: 1216
Re: Chat Addon
havent found one that suits me, and yes its a rombot forum, but still theres and addon topic here, and i though one to save logs to a file would be nice, f/e to see who said something to us while botting, or f/e to see who wants to buy things that we have hidden ;P Ah, well, you should have describ...
- Tue Nov 09, 2010 10:29 am
- Forum: Runes of Magic
- Topic: Question about HP_Rest in charactername.xml
- Replies: 13
- Views: 3347
Re: Question about HP_Rest in charactername.xml
I only have the bot running (rom/bot path:xyz) and the waypoint path file is just waypoints, no selling, nothing....just run in circles until I come back from work :p The bot does use potions, but naturally at some point they run out and then I die. I usually just buy more potions to start w/ xD, a...
- Tue Nov 09, 2010 10:24 am
- Forum: Runes of Magic
- Topic: about Micromacro error
- Replies: 17
- Views: 5656
Re: about Micromacro error
As I understand, If I can change all of the script command with the komut command, I can use micromacro completely as long as there aren't any other functions that aren't in English you should be fine, but pay attention because it may not be (and probably isn't) the only difference between the 2 cl...
- Tue Nov 09, 2010 10:03 am
- Forum: Runes of Magic
- Topic: Chat Addon
- Replies: 3
- Views: 1216
Re: Chat Addon
I don't but I suspect that given the amount of Chat add-ons you find on the net, one will have a similar function. Then just look up its code!swietlowka wrote:Does anyone here have an addon to save chat log to a file?
BTW: this is a rom-bot forum, not an add-ons one but it's the though that counts right?
- Tue Nov 09, 2010 9:57 am
- Forum: Runes of Magic
- Topic: Question about HP_Rest in charactername.xml
- Replies: 13
- Views: 3347
Re: Question about HP_Rest in charactername.xml
Hello, Edit: Forgot to ask... How can I use i.e. [Shift]-[1] as hotkey in the bot? Lat time I checked you couldn't! As far I Knows, and has it was announced in rom-bot, it does not support modifier keys! I don't know why or whether this as been fixed but I know MicroMacro DOES support modifier keys...
- Mon Nov 08, 2010 6:52 pm
- Forum: Runes of Magic
- Topic: using custom ingame macro instead of skills
- Replies: 4
- Views: 1771
Re: using custom ingame macro instead of skills
Hi, i was wondering if there was a way to use spamable macros that i have defined in-game already instead of using a particular skill defined in the db? e.g.: <skills_mage> <skill name="MACRO_3" hotkey="VK_F3" priority="80" /> </skills_mage> Yeah I think you can! Just ...
- Mon Nov 08, 2010 5:39 pm
- Forum: Runes of Magic
- Topic: Cast X when stunned
- Replies: 5
- Views: 1675
Re: Cast X when stunned
Administrator wrote:If you have skills that are not in the current skills database, let us know so we can add them.
Actually One of my first posts last year was about that and i don't think that skill is in the DB yet xD
Serioulsy i'll check my skills, thx!
- Sun Nov 07, 2010 8:21 pm
- Forum: Runes of Magic
- Topic: Cast X when stunned
- Replies: 5
- Views: 1675
Re: Cast X when stunned
You're Welcome!Aand this reminds me to update my skills file, i've been using an old r4xx version because i have some elite skills that are (were?) not on the db.Mushroomstamp wrote:You kick ass - thanks so much!