Hey!
I tested the alchemy script just for fun. Works great until lvl 35. When bot gets to lvl 35, it forgets to buy one of the 3 mats needed (catalysis dust). So it keeps buying metallic liquid and alchemy potions until invent is full...but cant craft them.
Search found 17 matches
- Thu Jul 11, 2013 7:49 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: crafting event WP
- Replies: 52
- Views: 22072
- Mon Jul 08, 2013 12:48 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Andor chain with other minigames
- Replies: 12
- Views: 4145
Re: Andor chain with other minigames
Thank you very much ! I should work now, I'll test it tomorrow :) The survivalnext file will be very usefull when my chain will be all foolproof. I'm almost done with a chain that does all minigames, change class, then do dailies with other class, then goes back to the starting point so it will be r...
- Mon Jul 08, 2013 11:02 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Andor chain with other minigames
- Replies: 12
- Views: 4145
Andor chain with other minigames
Hi, I tried to chain the andor training range script to my other minigames WP. I'm not very good with onload WP yet, so I don't get the bot to load the next WP. I added a whenfinished option...but i dont know how to trigger it. Would the bot trigger the whenfinished automatically when the minigame i...
- Fri Jun 21, 2013 9:02 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: YAKSS - Yet Another KS Script
- Replies: 172
- Views: 63264
Re: YAKSS - Yet Another KS Script
This is what i use also with normal WP (without killzone). I think i'll forget about this script since I can't get it working Wanted to compare g/h of a script using killzone with another using normal WP.
This script seems to be a very nice work although it doesnt work for me
This script seems to be a very nice work although it doesnt work for me
- Thu Jun 20, 2013 4:59 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146682
Re: GM detection and banning chance reduction
Thank you I will test it out tonight
- Thu Jun 20, 2013 4:55 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: YAKSS - Yet Another KS Script
- Replies: 172
- Views: 63264
Re: YAKSS - Yet Another KS Script
Doesn't work with default profile either. I still didn't find what the issue is... It's a strange thing because it's the only wp doing this. I think it might have something to do will the killzone, because other wp without the killzone work great..
- Wed Jun 19, 2013 12:26 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: YAKSS - Yet Another KS Script
- Replies: 172
- Views: 63264
Re: YAKSS - Yet Another KS Script
Well I just tried the original script again, without modifications...and it still does the same thing. Ill look further into that...
- Wed Jun 19, 2013 12:05 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: YAKSS - Yet Another KS Script
- Replies: 172
- Views: 63264
Re: YAKSS - Yet Another KS Script
Umm I didnt modify the script, so it shouldnt be there...anyway I did a fast search and nothing is set to RUN. Profile seems alright also. The new waypoint I made from pancer to KS (without fly) seems to work alright. Only thing left is to make the bot kill every mob in each room. Don't know why it ...
- Wed Jun 19, 2013 8:23 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146682
Re: GM detection and banning chance reduction
Hello, When I started my bot this morning, I got a brand new error... I was using a DOD script. Wed Jun 19 00:42:14 2013 : ...cro/scripts/rom/userfunctions/userfunction_gmmonitor.lua:172: attempt to perform arithmetic on local '_ttime' (a nil value) Wed Jun 19 00:42:14 2013 : Execution error: Runtim...
- Wed Jun 19, 2013 8:21 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: YAKSS - Yet Another KS Script
- Replies: 172
- Views: 63264
Re: YAKSS - Yet Another KS Script
Thanks for fast reply :P Umm it is set to 40...just to make sure i didnt miss anything: 80-40 = 40 ? So it should kill them... And when I use my other KS script, it kills the mobs. Strange thing. Is there a reason why you use swimhack outside the instance? Isn't it very dangerous to get caught? :P I...
- Tue Jun 18, 2013 5:34 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: YAKSS - Yet Another KS Script
- Replies: 172
- Views: 63264
Re: YAKSS - Yet Another KS Script
Nice it works! Thanks. I got another problem now :( At the begining of KS, the bot doesnt kill all the frogs and later, it will attack only when aggroed. As my character is lvl 80 (only for test), I dnt get the aggro often, so I kill only few mobs. I use thunderstorm as main skill (I also tried to p...
- Tue Jun 18, 2013 11:14 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: YAKSS - Yet Another KS Script
- Replies: 172
- Views: 63264
Re: YAKSS - Yet Another KS Script
Hi, I got some problems running this script :S Bot kills few mobs then I see: Tue Jun 18 11:43:59 2013 : [string "..."]:110: attempt to index local 'item' (a nil value) Tue Jun 18 11:43:59 2013 : Execution error: Runtime error Profile seems to be alright and I get this error only with this...
- Thu Nov 15, 2012 7:11 pm
- Forum: Runes of Magic
- Topic: Script chains with teleport function...
- Replies: 5
- Views: 1748
Re: Script chains with teleport function...
Waaa thanks
Seems to work perfectly
Seems to work perfectly
- Wed Nov 14, 2012 7:09 pm
- Forum: Runes of Magic
- Topic: Script chains with teleport function...
- Replies: 5
- Views: 1748
Re: Script chains with teleport function...
Almost done !! Now got a little bug. Player teleports to the right place, but won't move after tp (supposed to go to wp 3)... <?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL"> <onLoad> startGMDetect() </onLoad> <!-- # 1 --><waypoint x="-5762" z=&...
- Mon Nov 12, 2012 3:59 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatinas Goblins by Bot_romka
- Replies: 58
- Views: 18776
Re: Malatinas Goblins by Bot_romka
hi ;) Works well until WP 50 ...don't know why Here's what I See in MM: Moving to waypoint #46, (3742, 2843) Moving to waypoint #47, (3661, 2707) Moving to waypoint #48, (3593, 2644) Moving to waypoint #49, (3555, 2603) Stopping waypoint: Target acquired. Engaging enemy [Surging Elemental] in combat...
- Mon Nov 12, 2012 11:30 am
- Forum: Runes of Magic
- Topic: Script chains with teleport function...
- Replies: 5
- Views: 1748
Re: Script chains with teleport function...
Thank you very much Jandrana! Now got the AT to gob working :) P.S. When I use worldtraveler function, I can't directly put takemeto("Silverfall"); because my character would just tp to obsidian, then back to ayen, then back to obsidian then back to ayen... Solution was to write it in a se...
- Sat Nov 10, 2012 5:36 pm
- Forum: Runes of Magic
- Topic: Script chains with teleport function...
- Replies: 5
- Views: 1748
Script chains with teleport function...
Hi, I have tried to make a chain so my all the daily stuff would be done by the bot with one single script. I didnt find any post that is enough detailled so I could succeed.. I would like my character to do: survival game, then course of terror, then Ancient treasure, then goblins and then he would...